Skull & Shackles
The most remarkable feature of Dahak’s Tooth cannot be seen aboveground. The cenotes that pockmark the land offer aquatic entry to miles of sea caves, which eventually emerge into unflooded, humid caverns. These dark and moldy caves and passages lead to the subterranean settlement called Heslandaena, an isolated drow town cut off from the Darklands by a curse. Many years ago, these dark elves, part of the Harkule clan, offended a powerful matriarch and were banished for their insolence. The isolated drow settlement is ruled by Pelanquelle, wicked and resentful of her exile. She has been plotting vengeance for years and has worked hard to keep the existence of Heslandaena a secret from most of the outside world, and this thriving settlement yet remains unknown to even Aashaq herself. Most of the drow detest their exile every bit as much as Pelanquelle, but some have begun grumbling about the matriarch’s leadership and suggest surfacing to join the freebooting life in the Shackles. However, such outspoken individuals more often than not end up dead and rotting on the outskirts of the settlement.
Only a handful of pirate captains know of the drow settlement and are trusted by its matriarch ruler: Adis Vraisdottir, captain of the fast sloop North Wind, which sails out of Mezdrubal; White Hollis Dobilo, captain of the brig Stormrunner, which sails out of Drenchport; and Constanza Purgote, captain of the sloop Constanza’s Whim, which calls Port Peril home. These three pirates, each unaware of the others, all have lucrative trading deals with Pelanquelle, running foodstuffs and supplies to the dark elves in exchange for raw gemstones and rarer substances found in the dark places beneath the earth.