Skull & Shackles
This settlement was built on the northeastern peninsula of the island for but one purpose: to serve as a base of operations for a fleet of 10 ships that patrol Shenchu Bay’s northern coast, protecting the island from the looming threat that is Dahak’s Fang. Raids by devotees of the dragon god’s cult are common, consisting of crude watercraft aided from above by wyverns and other flying reptiles. Shenchu’s defensive fleet consists almost exclusively of kobuksons (literally “turtle ships”), enclosed vessels originally developed back in Tian Xia by the clever naval engineers of Hwanggot. These large ships are driven primarily by oars and are lightly armored, their roofs covered with iron spikes so that boarding and aerial assaults are much more difficult. The large figurehead at the bow of the ship, usually depicting a snapping turtle or sea serpent, is actually hollow and manned by alchemists who burn various substances and expel the smoke from the figurehead’s nostrils. This smoke, while usually employed for concealment, can also be poisonous or produce other effects, such as disorientation, blindness, or worse; the crews of Shenchu Bay’s kobuksons protect themselves from this clever breath weapon by hiding within the safety of their vessels, which also sport shielded portholes used by archers and wielders of magic.