Skull & Shackles
Bloodcove is a small but important settlement on the coastal edge of the Mwangi Expanse, a hub of trade and travel and a popular destination for pirates. Harthwik Barzoni, the Grand Admiral of the Fever Sea, is recognized as the leader of Bloodcove and maintains its militia.
Most pirates know Bloodcove as a dirty, dangerous town where murder is stock in trade, but also one that refuses to tolerate interference with trade lines. Rumor has it that a hidden hand guides the goods that flow along the Vanji River, and the warehouses that line the docks are sacrosanct. Any pirate who dares try to seize cargo from the warehouses or plunder traders heading to Bloodcove meets a terrible fate. It may take weeks or even months, but sooner or later, pirates who violate the laws of Bloodcove vanish and reappear floating in the harbor, usually minus a head. Thus, despite being the closest major port to the Shackles, the wiser island pirates treat Bloodcove exclusively as a place to trade goods, not a place to acquire them.
Free Trade Square is the notorious market at the heart of Bloodcove. It’s said that anything can be purchased there, though this is an exaggeration—Free Trade Square is much smaller than the bazaars in large cities, and merchandise is limited to colonial supplies and products of the Mwangi Expanse, though pirates and adventurers occasionally bring in unusual items for trade, such as artifacts found in jungle temples or uncut gemstones plucked from the earth. Any pirate wishing to sell cargo in Free Trade Square is welcome to do so, provided he goes through the proper channels.