Tag: ship

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  • Wormwood

    The _Wormwood_ is a three-masted sailing ship, 100 feet long from stem to stern, and 30 feet wide amidships. The ship needs a minimum crew of 20, and presently has just in excess of that number (including the PCs). If the crew falls below 20 people for …

  • PC Ship

    h2. _Dark Reaver_ The _Dark Reaver_ is a three-masted sailing ship, 105 feet long and 30 feet wide. A minimum crew of 20 is required to sail her. Unless otherwise indicated, interior walls on the ship are of wood, 2 inches thick (hardness 5, hp 20, …

  • Elten Baide

    Elten BaideCR 4
    Sargavan fishing hooker (keelboat) *Init* + 1
    Defense
    *AC* 17, touch 6; Hardness 5 *hp* 600 (oars 80, sails 80) *Save* + 9

    Truewind

    TruewindCR 5
    Absalom barque (sailing ship) *Init* +1
    Defense
    *AC* 13, touch 2; Hardness 5 *hp* 1,620 (sails 480) *Save* + 11

  • Kurstav

    KurstavCR 6
    Aspis Consortium lugger (longship) *Init* +1
    Defense
    *AC* 13, touch 2; Hardness 7 *hp* 708 (sails 120) *Save* +10

  • Dowager Queen

    Dowager QueenCR 7
    Chelish caravel (sailing ship) *Init* + 1
    Defense
    *AC* 13, touch 2; Hardness 7 *hp* 1,620 (sails 360) *Save* + 11

    Sanbalot

    SanbalotCR 7
    Rahadoumi schooner (sailing ship) *Init* +1
    Defense
    *AC* 13, touch 2; Hardness 5 *hp* 1,620 (sails 240) *Save* +11

  • Famished Mane

    Famished ManeCR 4
    Chelish cutter (sailing ship) *Init* +2
    Defense
    *AC* 14, touch 2; *Hardness* 7 *hp* 1,620 (currently 1,571) (sails 120; currently 98) * …

  • Devil's Pallor

    Devil’s PallorCR 5
    Shackles drekar (warship) *Init* +2
    Defense
    *AC* 12, touch 2; *Hardness* 5 *hp* 1,200 (oars 600, sails 320) *Save* +12

    Sea Chanty

    Sea ChantyCR 2
    Sargavan galleon (sailing ship) *Init* +0
    Defense
    *AC* 10, touch 2; *Hardness* 5 *hp* 1,620 (currently 871) (sails 360; currently 177) * …

  • Dominator

    DominatorCR 9
    Chelish man-o’-war (sailing ship) *Init* +3
    Defense
    *AC* 19, touch 2; *Hardness* 7 *hp* 1,620 (sails 960) *Save* + 14

    Thresher

    ThresherCR 6
    Shackles junk (junk) *Init* +2
    Defense
    *AC* 10, touch 2; *Hardness* 5 *hp* 900 (sails 360) *Save* + 10
    Offense

  • Jester's Grin

    !(media-item-align-none)//db4sgowjqfwig.cloudfront.net/assets/265076/04-R1.jpg?1385055168(04-R1.jpg)! h2. The Jester’s Grin The PCs’ source informs them that the _Jester’s Grin_ is scheduled to stop at [[Ghrinitshahara]] in the [[Rampore Isles]] to …