Jolis Raffles

Captain of the Chains of Freedom and lord of Slipcove

Description:

Jolis RafflesCR 8

XP 4800
Male Halfling Fighter 7/Rogue 2
CN Small humanoid (halfling)
Init + 4; Senses Perception + 10

Defense

AC 22, touch 16, flat- footed 17 (+ 6 armor, + 4 Dex, + 1 size, + 1 dodge)
hp 86 (7d10+ 2d8+ 34)
Fort + 8, Ref + 10, Will + 4 (+ 2 vs. fear); + 2 vs. fear
Defensive Abilities bravery + 2, evasion

Offense

Speed 30 ft.
Melee + 1 keen shortsword + 16/+ 11 (1d4+ 5/17- 20/×2) and
   masterwork dagger + 15/+ 10 (1d3+ 2/19- 20/×2)
Special Attacks sneak attack + 1d6, weapon training abilities (light blades + 1)

Statistics

Str 12, Dex 18, Con 14, Int 10, Wis 12, Cha 10
Base Atk + 8; CMB + 8; CMD 23
Feats Acrobatic, Dodge, Fleet, Fleet, Persuasive, Toughness, Vital Strike, Weapon Finesse, Weapon Focus (shortsword), Weapon Specialization (shortsword)
Skills Acrobatics + 16, Climb + 3, Diplomacy + 9, Fly + 8, Intimidate + 2, Perception + 10 (+ 11 to locate traps), Profession (sailor) + 13, Sense Motive + 8, Stealth + 15;* Racial Modifiers* + 2 Acrobatics, + 2 Climb, + 2 Perception
Languages Common, Halfling
SQ fearless, rogue talents (finesse rogue), trapfinding + 1
Other Gear + 2 Chain shirt, + 1 Keen Shortsword, Masterwork Dagger

Special Abilities

Bravery + 2 (Ex) + 2 to Will save vs. Fear
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fearless + 2 racial bonus vs Fear saves.
Sneak Attack + 1d6 + 1d6 damage if you flank your target or your target is flat- footed.
Trapfinding + 1 Gain a bonus to find or disable traps, including magical ones.
Vital Strike Standard action: x2 weapon damage dice.
Weapon Training (Blades, Light) + 1 (Ex) + 1 Attack, Damage, CMB, CMD with Light Blades

Bio:

Jolis Raffles

Skull & Shackles MattDroz