Skull & Shackles
"Baron" Venigo Palpathe
The captain of the Water Nymph and lord of Raketooth.
“Baron” Venigo PalpatheCR 5
Male Human Sorcerer 6
CN Medium humanoid (human)
Init + 6; Senses Perception + 1
AC 19, touch 15, flat- footed 16 (+ 4 armor, + 2 Dex, + 2 deflection, + 1 dodge)
hp 45 (6d6+ 22)
Fort + 3, Ref + 4, Will + 8
Resist cold 10
Speed 30 ft.
Melee + 1 shortspear + 3 (1d6/×2)
Spell- Like Abilities
7/day— elemental ray
Sorcerer Spells Known (CL 6th; concentration + 10):
3rd (4/day)— dispel magic
2nd (6/day)— false life, flaming sphere (DC 16), scorching ray (bloodline energy type)
1st (7/day)— magic missile, burning hands (bloodline energy type) (DC 15), mage armor, endure elements, charm person (DC 15)
0 (at will)— acid splash, detect magic, mending, detect poison, message, light, drench (DC 14)
Str 8, Dex 14, Con 13, Int 10, Wis 12, Cha 18
Base Atk + 3; CMB + 2; CMD 17
Feats Combat Casting, Dodge, Eschew Materials, Improved Initiative, Iron Will
Skills Knowledge (arcana) + 9, Profession (sailor) + 10, Spellcraft + 9
SQ bloodlines (elemental [water])
Other Gear + 1 Shortspear, Ring of protection + 2
Combat Casting + 4 to Concentration checks to cast while on the defensive.
Damage Resistance, Cold (10) You have the specified Damage Resistance against Cold attacks.
Elemental (Water) You may change any energy spell to use [Cold] energy.
Elemental Ray (7/day) (Sp) Ranged touch attack deals 1d6+ 3 Cold damage.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Palpathe claims he descends from an aristocratic Thrushmoor family in Ustalav but that unscrupulous enemies drove him out. However, he also claims that he has come within a hair’s breath of touching the Starstone, keeps a ruby the size of a human head in his vault, and has shaken hands with the Whispering Tyrant in his prison-tomb below Gallowspire; when Palpathe says that fire is hot, the wise wave a hand over the f lames to be certain.
Along with Mauril Breakwater, he rules over the decrepit port town of Raketooth, and visitors seeking their favor know to watch their back while dealing with the treacherous duo. Their distasteful dealings with the nearby sahuagin tribes have ensured their town relative safety from the monsters’ depredations, but they have also given Raketooth an ugly reputation even among the rest of Shark Island. Not long ago, a young noble woman from Ustalav arrived in town, claiming to have been drawn by tales of Palpathe’s achievements. While Palpathe has been entirely captivated by her flattery and heavy purse, Breakwater remains skeptical of the stranger’s intentions, and is keeping a close eye on her pirate lord partner’s budding relationship.