Skull & Shackles
Barefoot Samms Toppin
A former fisherwoman from the Sodden Lands who never wears shoes.
Female Human (Garundi) Warrior 2 (rigger)
CG Medium Humanoid (human)
Init + 2; Senses Perception + 1
AC 12, touch 12, flat-footed 10 (+ 2 Dex)
hp 11 (2d10)
Fort + 3, Ref + 2, Will -1
Speed 30 ft.
Melee Cutlass + 3 (1d6+ 1/18-20/x2) and
Dagger + 3 (1d4+ 1/19-20/x2)
Str 13, Dex 14, Con 11, Int 10, Wis 9, Cha 8
Base Atk + 2; CMB + 3; CMD 15
Feats Athletic, Skill Focus (Profession [sailor])
Skills Climb + 7, Intimidate + 4, Perception + 1, Profession (sailor) + 6, Stealth + 3, Swim + 7
Languages Common, Osiriani
Combat Gear Antitoxin; Other Gear Cutlass, Dagger, Sap, Throwing axe, Chest, small (2 @ 0.28 lbs), Gold earring, Pirate clothes, 14 GP
Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a + 5 alchemical bonus on Fortitude saving throws against poison for 1 hour.
Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add + 2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.